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Geom::Rotate Class Reference

#include <transforms.h>

Public Member Functions

 Rotate (Coord theta)
 
 Rotate (Point const &p)
 
 Rotate (Coord x, Coord y)
 
 operator Matrix () const
 
Coord operator[] (Dim2 const dim) const
 
Coord operator[] (unsigned const dim) const
 
bool operator== (Rotate const &o) const
 
bool operator!= (Rotate const &o) const
 
Rotate inverse () const
 
Rotate operator* (Rotate const &b) const
 

Static Public Member Functions

static Rotate from_degrees (Coord deg)
 

Friends

Point operator* (Point const &v, Rotate const &r)
 

Detailed Description

Notionally an Geom::Matrix corresponding to rotation about the origin. Behaves like Geom::Matrix for multiplication.


The documentation for this class was generated from the following file: