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#include <transforms.h>
Public Member Functions | |
| Rotate (Coord theta) | |
| Rotate (Point const &p) | |
| Rotate (Coord x, Coord y) | |
| operator Matrix () const | |
| Coord | operator[] (Dim2 const dim) const |
| Coord | operator[] (unsigned const dim) const |
| bool | operator== (Rotate const &o) const |
| bool | operator!= (Rotate const &o) const |
| Rotate | inverse () const |
| Rotate | operator* (Rotate const &b) const |
Static Public Member Functions | |
| static Rotate | from_degrees (Coord deg) |
Friends | |
| Point | operator* (Point const &v, Rotate const &r) |
Notionally an Geom::Matrix corresponding to rotation about the origin. Behaves like Geom::Matrix for multiplication.