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| SlaOutputDev (ScribusDoc *doc, QList< PageItem * > *Elements, QStringList *importedColors, int flags) |
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LinkAction * | SC_getAction (AnnotWidget *ano) |
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LinkAction * | SC_getAdditionalAction (const char *key, AnnotWidget *ano) |
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bool | handleTextAnnot (Annot *annota, double xCoor, double yCoor, double width, double height) |
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bool | handleLinkAnnot (Annot *annota, double xCoor, double yCoor, double width, double height) |
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bool | handleWidgetAnnot (Annot *annota, double xCoor, double yCoor, double width, double height) |
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void | applyTextStyle (PageItem *ite, QString fontName, QString textColor, double fontSize) |
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void | handleActions (PageItem *ite, AnnotWidget *ano) |
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void | startDoc (PDFDoc *doc, XRef *xrefA, Catalog *catA) |
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GBool | isOk () |
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virtual GBool | upsideDown () |
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virtual GBool | useDrawChar () |
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virtual GBool | interpretType3Chars () |
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virtual GBool | useTilingPatternFill () |
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virtual GBool | useShadedFills (int type) |
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virtual GBool | useFillColorStop () |
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virtual GBool | useDrawForm () |
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virtual void | startPage (int pageNum, GfxState *, XRef *) |
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virtual void | endPage () |
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virtual void | saveState (GfxState *state) |
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virtual void | restoreState (GfxState *state) |
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virtual void | stroke (GfxState *state) |
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virtual void | fill (GfxState *state) |
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virtual void | eoFill (GfxState *state) |
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GBool | tilingPatternFill (GfxState *state, Gfx *gfx, Catalog *cat, Object *str, double *pmat, int paintType, int tilingType, Dict *resDict, double *mat, double *bbox, int x0, int y0, int x1, int y1, double xStep, double yStep) |
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virtual GBool | functionShadedFill (GfxState *, GfxFunctionShading *) |
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virtual GBool | axialShadedFill (GfxState *state, GfxAxialShading *shading, double tMin, double tMax) |
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virtual GBool | axialShadedSupportExtend (GfxState *state, GfxAxialShading *shading) |
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virtual GBool | radialShadedFill (GfxState *state, GfxRadialShading *shading, double sMin, double sMax) |
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virtual GBool | radialShadedSupportExtend (GfxState *state, GfxRadialShading *shading) |
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virtual GBool | gouraudTriangleShadedFill (GfxState *state, GfxGouraudTriangleShading *shading) |
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virtual GBool | patchMeshShadedFill (GfxState *state, GfxPatchMeshShading *shading) |
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virtual void | clip (GfxState *state) |
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virtual void | eoClip (GfxState *state) |
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virtual void | clipToStrokePath (GfxState *) |
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virtual GBool | deviceHasTextClip (GfxState *state) |
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virtual GBool | supportTextCSPattern (GfxState *state) |
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virtual GBool | fillMaskCSPattern (GfxState *state) |
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virtual void | endMaskClip (GfxState *state) |
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virtual void | beginMarkedContent (char *name, Dict *properties) |
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virtual void | beginMarkedContent (char *name, Object *dictRef) |
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virtual void | endMarkedContent (GfxState *state) |
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virtual void | markPoint (char *name) |
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virtual void | markPoint (char *name, Dict *properties) |
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virtual void | drawImageMask (GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool interpolate, GBool inlineImg) |
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virtual void | drawImage (GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, int *maskColors, GBool inlineImg) |
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virtual void | drawSoftMaskedImage (GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GfxImageColorMap *maskColorMap, GBool maskInterpolate) |
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virtual void | drawMaskedImage (GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GBool maskInvert, GBool maskInterpolate) |
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virtual void | beginTransparencyGroup (GfxState *state, double *bbox, GfxColorSpace *, GBool, GBool, GBool) |
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virtual void | paintTransparencyGroup (GfxState *state, double *bbox) |
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virtual void | endTransparencyGroup (GfxState *state) |
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virtual void | setSoftMask (GfxState *, double *, GBool, Function *, GfxColor *) |
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virtual void | clearSoftMask (GfxState *) |
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virtual void | updateFillColor (GfxState *state) |
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virtual void | updateStrokeColor (GfxState *state) |
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virtual void | updateFont (GfxState *state) |
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virtual void | beginTextObject (GfxState *state) |
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virtual void | endTextObject (GfxState *state) |
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virtual void | drawChar (GfxState *state, double, double, double, double, double, double, CharCode, int, Unicode *, int) |
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virtual GBool | beginType3Char (GfxState *, double, double, double, double, CharCode, Unicode *, int) |
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virtual void | endType3Char (GfxState *) |
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virtual void | type3D0 (GfxState *, double, double) |
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virtual void | type3D1 (GfxState *, double, double, double, double, double, double) |
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virtual void | drawForm (Ref) |
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virtual void | processLink (AnnotLink *) |
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