|
Scribus
Open source desktop publishing at your fingertips
|
This is the complete list of members for FPointArray, including all inherited members.
| addPoint(double x, double y) (defined in FPointArray) | FPointArray | |
| addPoint(FPoint p) (defined in FPointArray) | FPointArray | |
| addQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) (defined in FPointArray) | FPointArray | |
| addQuadPoint(FPoint p1, FPoint p2, FPoint p3, FPoint p4) (defined in FPointArray) | FPointArray | |
| boundingRect() (defined in FPointArray) | FPointArray | |
| calculateArc(bool relative, double &curx, double &cury, double angle, double x, double y, double r1, double r2, bool largeArcFlag, bool sweepFlag) (defined in FPointArray) | FPointArray | |
| copy() const (defined in FPointArray) | FPointArray | |
| FPointArray() (defined in FPointArray) | FPointArray | inline |
| FPointArray(int size) (defined in FPointArray) | FPointArray | inline |
| FPointArray(const FPointArray &a) (defined in FPointArray) | FPointArray | inline |
| fromQPainterPath(QPainterPath &path, bool close=false) (defined in FPointArray) | FPointArray | |
| hasLastQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) const (defined in FPointArray) | FPointArray | |
| isMarker(int pos) const (defined in FPointArray) | FPointArray | |
| isMarkerD(double x, double y) const (defined in FPointArray) | FPointArray | |
| isMarkerI(ConstIterator p) const (defined in FPointArray) | FPointArray | |
| lenPathDist(int seg, double t1, double t2) const (defined in FPointArray) | FPointArray | |
| lenPathSeg(int seg) const (defined in FPointArray) | FPointArray | |
| map(QTransform m) (defined in FPointArray) | FPointArray | |
| operator=(const FPointArray &a) (defined in FPointArray) | FPointArray | |
| parseSVG(const QString &svgPath) (defined in FPointArray) | FPointArray | |
| point(int i, double *x, double *y) const (defined in FPointArray) | FPointArray | |
| point(int i) const (defined in FPointArray) | FPointArray | inline |
| pointDerivativesAt(int seg, double t, FPoint *p, FPoint *d1, FPoint *d2) const (defined in FPointArray) | FPointArray | |
| pointQ(int i) const (defined in FPointArray) | FPointArray | |
| pointQF(int i) const (defined in FPointArray) | FPointArray | |
| pointTangentNormalAt(int seg, double t, FPoint *p, FPoint *tn, FPoint *n) const (defined in FPointArray) | FPointArray | |
| putPoints(int index, int nPoints, double firstx, double firsty,...) (defined in FPointArray) | FPointArray | |
| putPoints(int index, int nPoints, const FPointArray &from, int fromIndex=0) (defined in FPointArray) | FPointArray | |
| resize(int newCount) (defined in FPointArray) | FPointArray | |
| reverse() (defined in FPointArray) | FPointArray | |
| scale(double sx, double sy) (defined in FPointArray) | FPointArray | |
| setMarker() (defined in FPointArray) | FPointArray | |
| setPoint(int i, double x, double y) (defined in FPointArray) | FPointArray | inline |
| setPoint(int i, FPoint p) (defined in FPointArray) | FPointArray | inline |
| setPoints(int nPoints, double firstx, double firsty,...) (defined in FPointArray) | FPointArray | |
| size() const (defined in FPointArray) | FPointArray | inline |
| svgArcTo(double r1, double r2, double angle, bool largeArcFlag, bool sweepFlag, double x1, double y1) (defined in FPointArray) | FPointArray | |
| svgClosePath() (defined in FPointArray) | FPointArray | |
| svgCurveToCubic(double x1, double y1, double x2, double y2, double x3, double y3) (defined in FPointArray) | FPointArray | |
| svgInit() (defined in FPointArray) | FPointArray | |
| svgLineTo(double x, double y) (defined in FPointArray) | FPointArray | |
| svgMoveTo(double x, double y) (defined in FPointArray) | FPointArray | |
| svgPath(bool closed=false) const (defined in FPointArray) | FPointArray | |
| toQPainterPath(bool closed) (defined in FPointArray) | FPointArray | |
| translate(double dx, double dy) (defined in FPointArray) | FPointArray | |
| WidthHeight() const (defined in FPointArray) | FPointArray | |
| ~FPointArray() (defined in FPointArray) | FPointArray |